Video: Al Gore Nobel Speech (via Treehugger)
Archive for October, 2007 Page 2 of 3
SimCity Societies — the forthcoming installment in the classic urban simulation franchise — will include a global warming variable. If your SimSocieties aren’t carefully balanced, they’ll swamp their environments with greenhouse gasses and die off. The module is produced with BP, who, I guess, are trying to figure out what a giant oil company does next.
The game does not force players to power their cities any specific way, but allows them to make choices, each of which come with advantages and disadvantages. Similar to real-life, the least expensive and most readily-available buildings in SimCity Societies are also the biggest producers of carbon dioxide, an invisible gas that contributes to global warming. Should players choose to build cities dependent on these types of sources for power to conserve their in-game money, their carbon ratings will rise and, at reaching critical levels, the game will issue alerts about the threat of the various natural disasters like droughts, heat waves and others that may strike their cities.
Read the rest of the story at: SimCity adds global warming to the mix (via Boing Boing)
AP – The world isn’t just getting hotter from man-made global warming, it’s getting stickier. It really is the humidity. The amount of moisture in the air near the surface — the stuff that makes hot weather unbearable — increased 2.2 percent in just under three decades. And computer models show that the only explanation is man-made global warming, according to a study published in Thursday’s journal Nature.
Apparently more and more, the government is putting a price tag on our environment.
AP – A big power company accused of spreading smog and acid rain across a dozen states agreed Tuesday to pay at least $4.6 billion to cut chemical emissions in what the government called the nation’s largest environmental settlement.